What building contributes
The official game description includes player-built FOBs, fortified positions, destruction and supply delivery by helicopter.
Doors and gates require Halligan breaching. An L81 mortar costs 600 build supplies.
- WARDOGS: official Steam description · Official
- BULKHEAD: Season 02 Patch Notes · Official
Keep the supply jobs distinct
Update 0.1.2 reduced rewards for pallets deposited into an out-of-zone FOB and scaled destruction rewards to build progress. Placing an unfinished schematic therefore does not justify assuming the full destruction payout.
Practical guidance: plan who buys supplies, who transports them, where they are delivered and who uses them. Compare net earnings after purchases and travel, and test each delivery action separately.
- BULKHEAD: Update 0.1.2 · Official
FOB and drill details awaiting verification
Season 2 reduced drill uptime and raised activation fuel.
Exact current FOB radii, stockpile capacities, initial supplies, placement exclusions, respawn dependencies, consumption priority and drill cooldowns require a complete current-build check. A community table or an extracted game value is not published here as a verified live mechanic.
For a build test, record the blueprint, hammer, displayed material requirement and stockpile before and after. Keep upgrade, construction, repair and ammunition costs in separate records.
- BULKHEAD: Season 02 Patch Notes · Official
Sources
- WARDOGS: official Steam description
Official
- BULKHEAD: Season 02 Patch Notes
Official
- BULKHEAD: Update 0.1.2
Official
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