Are roles fixed classes?
The official FAQ describes player-defined roles: specialist equipment shapes a loadout and earns progress across six tracks. It does not describe a mandatory class selection.
The six role tracks are Assault, Medic, Recon, Support, Driver and Pilot; WARDOG tracks overall progression.
- BULKHEAD: WARDOGS — Top Questions · Official
- BULKHEAD: Season 02 Patch Notes · Official
Why old XP guides can disagree
Season 1 deliberately changed the weekend-beta XP curve; the studio said seasonal curves and item ordering could differ. The later Season 2 backend correction changed Driver progression again.
Use the Level Up tool’s evidence labels. Community-reported Season 1 kill, revive or spotting rewards do not become verified Season 2 values because several guides repeat them.
- BULKHEAD: Season 1 Changelog · Official
- Developer confirmation: Season 2 backend corrections · Developer statement
Compare earning methods fairly
Practical guidance: record starting and ending cash, the relevant role XP, match duration and supply spending. Keep the server modifiers, faction, location and action constant when comparing two methods. A cash increase is not automatically role XP.
The exact current reward formula for every action, distance multiplier, delivery streak and event combination remains incomplete. Repairs, refueling, transport and supplies should be tested independently instead of grouped under one assumed logistics rate.
Sources
- BULKHEAD: WARDOGS — Top Questions
Official
- BULKHEAD: Season 02 Patch Notes
Official
- BULKHEAD: Season 1 Changelog
Official
- Developer confirmation: Season 2 backend corrections
Developer statement
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