Server selection and administration
Update 0.1.2’s DEPLOY flow offers Official, Community, Infantry Mode and Low-Level choices. It restores advanced Official filters and adds daily UTC restart scheduling and RCON host restrictions for administrators.
The launch hotfix addressed joining failures, unexpected kicks and login queues through a client update and controlled admissions. That historical incident is not a current outage diagnosis.
- BULKHEAD: Update 0.1.2 · Official
- Developer: Launch Stability Hotfix #1 · Developer statement
Squads and local voice
The official FAQ describes unlimited squad sizes, squad communication/UI and vehicle locking. Proximity voice is part of the official game description.
Season 1 fixed voice recovery after failed joins and added a visible communication status. If voice fails, record that indicator and whether the problem affects squad, team or proximity communication.
- BULKHEAD: WARDOGS — Top Questions · Official
- WARDOGS: official Steam description · Official
- BULKHEAD: Season 1 Changelog · Official
Settings and fair play
The Steam listing identifies Elytra kernel-level anti-cheat. Season 1 made DLSS Frame Generation switchable without restarting.
Practical guidance: change one setting at a time and compare the same scene. Record hardware, resolution, graphics preset and whether upscaling or frame generation is active. A preset called best is not evidence that it fits every computer.
Exact server modifiers, moderation thresholds, voice range and a complete current keybind list are not verified here. Use the live options and server rules; avoid assuming a default key survived remapping.
- WARDOGS: official Steam description · Official
- BULKHEAD: Season 1 Changelog · Official
Sources
- BULKHEAD: Update 0.1.2
Official
- Developer: Launch Stability Hotfix #1
Developer statement
- BULKHEAD: WARDOGS — Top Questions
Official
- WARDOGS: official Steam description
Official
- BULKHEAD: Season 1 Changelog
Official
Something changed?
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